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Lees het artikel in het Nederlands. As a soundtrack critic, I have often been asked for my thoughts on musicals and whether I consider them to be film music.
My answer to that question would be that I would consider a musical as film music if the songs were written specifically for a movie and the movie is not an adaptation of something like a Broadway show. With that in mind, I expected my first review of a musical to appear on this site at some point.
To my surprise, this first musical review is not about a musical written for film; it was made for a video game instead. The musical part is not just a gimmick in the game. It is its core feature. Not only does the singing make perfect sense in its story, but it is also crucial to the gameplay.
The story is about a protagonist, Grace, who becomes a muse in a world in which Greek gods are living amongst us. After being accused by the other gods of murdering her predecessor, she has to find a way to prove her innocence. With her new powers as a goddess of inspiration, she can make the other gods sing and manipulate them to sing in a particular direction, to recover some of the truths to help her case.
These directions are color marked for the player and correspond to different traits. Green Charming is about being empathic, red Kickass is about being bold and blue Clever is about being smart. When the player chooses one of the traits for Grace during the performance of a song, it transitions in that direction, with unique lyrics based on the trait but also with different music supporting it.