
WEIGHT: 59 kg
Breast: 38
1 HOUR:150$
NIGHT: +40$
Services: Humiliation (giving), Cross Dressing, Dinner Dates, Travel Companion, Golden shower (out)
There was a part 2 check-in and this is the final part. Plus final stats of Trasci. Rolling solo with wfrp 1e - intro partway finish. We left Trasci last time ready to try and find a wolf near the von Stirhesse estates, accompanied by the bounty hunter, Danilo, who hunted a bounty on a minor noble. After failing to find wolf tracks, they hear howling, and while having an argument a dire wolf, as big as a horse, interrupts them.
Trasci rooted in fear as his companion is ripped apart, before our footpad flees into the trees. After praying to Ulric, Trasci gets a vision he interprets as a new path, protecting others. After burning and looting Danilo's body, he finds a strange gem that has a weird glow.
After a few days in the woods he finds and slays a wolf, badly skinning it. Growing bolder, Trasci approaches the von Stirhesse estate, bribing a guard with a few crowns to help him find work. Turns out the noble with a bounty is desperate for a guard. The pariah of the family, Urica quickly takes to Trasci and he enters a new phase of life as a bodyguard. He is concerned by the axe she carries, as he recognises it as belonging to his foe, the dwarf Fredek.
Trasci finds he is in luck, as his new employee reveals a plan to get the maps for herself, reason unspecified. A couple of days later Urica and Trasci meet allies at night, a couple of Tilean mercenaries unknown to them are doppelgangers.
They are interrupted by Reinholt, a family rival of Urica, and his guards, guided to them by a halfling servant of the estate. Things go horribly wrong in the confrontation, resulting in a dead Reinholt, three surrendered guards and a couple of them fled. Deciding to abandon other plans, Urica orders Trasci and the Tileans to head to the temple where the maps are kept.