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Concord was a multiplayer first-person hero shooter game developed by Firewalk Studios and published by Sony Interactive Entertainment. It was released for PlayStation 5 and Windows on August 23, Set in a retro-futuristic sci-fi world inhabited by coexisting humans and humanoid aliens, it revolved around battles between teams of competing mercenaries.
Developed over eight years, the game was intended as a tentpole title by Sony, who believed it would eventually expand into a Star Wars -level franchise with numerous spinoffs. Concord released to mixed reviews from critics. It experienced unprecedentedly low sales for a project of its size, and was shut down on September 6, , two weeks after its launch, with all sold copies being refunded. On October 29, Sony announced the closure of Firewalk Studios and the halt of the game's development.
In the far future, an area of the galaxy called the Wilds has been isolated by the Tempest, a storm-like phenomenon that destroys anything it touches, and may be expanding. Defying the Guild is a loose association of smugglers, pirates and mercenaries called Freegunners, who travel space to work for hire.
Freegunners help each other against the Guild, but also clash during missions. Concord was a sci-fi player-versus-player hero shooter video game played from a first-person perspective. Teams of five Freegunners fought each other. The initial preview videos revealed five playable characters, and the game released with sixteen.
Concord was the only game developed by Firewalk Studios, a studio located in Bellevue, Washington , and founded in Firewalk initially developed Concord in collaboration with its parent company, ProbablyMonsters, until the studio was acquired by Sony Interactive Entertainment in April The game was released for PlayStation 5 and Windows on August 23, Designer Jon Weisnewski said the game was in development for around eight years.